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nure/src/README.md
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# Stuff that helped
* Architecture:
- [How to apply hexagonal architecture to Rust](https://www.barrage.net/blog/technology/how-to-apply-hexagonal-architecture-to-rust)
- [Implementing onion architecture using Rust](https://mathias-vandaele.dev/implementing-onion-architecture-using-rust)
* Design:
- [Rust Data Modelling Without Classes](https://www.youtube.com/watch?v=z-0-bbc80JM)
- ["Making Impossible States Impossible" by Richard Feldman](https://www.youtube.com/watch?v=IcgmSRJHu_8)
- [Pretty State Machine Patterns in Rust](https://hoverbear.org/blog/rust-state-machine-pattern/)
* How to Iced:
- [Building a simple text editor with iced, a cross-platform GUI library for Rust](https://www.youtube.com/watch?v=gcBJ7cPSALo)
- [Unofficial Iced Guide](https://jl710.github.io/iced-guide/)
- [icebreaker](https://github.com/hecrj/icebreaker)
- [Halloy](https://github.com/squidowl/halloy)
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> _The purpose of abstraction is not to be vague, but to create a new semantic level in which one can be absolutely precise._
_Edsger W. Dijkstra_